Description
The complex is designed to study the basics of developing computer games based on interactive three-dimensional engines and programming tools using visual examples, interactive guidelines and downloadable resource sets.
With the help of this complex, the process of developing a computer game from ready-made blocks is clearly demonstrated, and it also provides tools and a bank of blank components for solving the competition task. The complex includes the following modules:
• Unity Game Editor Basics
• Importing and setting up game resources
• User interface development
• Unity game editor components
• Working with 2D sprites
• Working with 3D objects
• Working with audio
• Working with animation
• Work with various input devices
• Working with various control mechanics
• Working with unit testing
• An example of developing a racing game
• An example of arcade game development
• An example of developing a puzzle game
PC included.
